Hoi4 combat width

Why do people freak out so much about combat width it doesn't seem like a big deal? Because it matters. If you are fighting in plains which has a frontage of 80 width, you can optimally have 80 width of divisions battling and if you make 35 width divisions that only means two can fight and you're wasting 10 width of frontage whereas if you had 40 …

Given that mountains are 75 width, make mountaineer templates 25 width. Since most islands and coastal tiles are plains, make marines 30 width. Since plains are the easiest areas to push with tanks, make your tanks 30 width. Unless you know you're only going to be fighting in one specific terrain type, any combat width from 10-30 is fine for ...Combat Width Redesigned breaks the tyranny of 20w/40w divisions and allows you to design historical or interesting division templates without being unduly punished.Admiral2Kolchak • 1 yr. ago. Purely statistically speaking 10 widths are the most optimal, however combat width is not as an important stat compared to earlier versions of the game. Generally speaking you are fine having any width between 10 and 45. There are some widths that aren’t to great however 23-25 isn’t the best and 32-38 is also ...

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If you go over the width you get a debuff. In older versions, having 10, 20 or 40 width divisions was optimal because combat width was always multiples of 40 (except in very few exceptions). Now each terrain type has different combat width. This turned the fixed 40 width meta on its head. There is no width that is optimal in every situation now.The combat with of forest is 84/42 and from plains it's 90/45. Infantry. If you divide the 42 into 2, you will get 21 width. This will be the optimal combat width for forest. With 21w divisions, you will have 4 of them in combat with 2 of them in the reinforce width (kicks in when you get attacked form multiple sides).I'm actually building 18 width line infantry, 15 width marines, 10 width paratroopers, and 25 width mountaineers, using marines in jungle and marsh, moutaineers is hills and mountains Now they just need to buff armor because at moment I think its pretty severely underpowered. Go to hoi4 r/hoi4 • by ... The smallest combat width a battle can have is 75 (mountain). If you tested only up to cw of 50 you tested the pure combat effectiveness of those templates. As others said, smaller divisions will outperform the bigger ones due to more org per cw and more support coy per cw mainly. Also smaller divisions will loose more …

Hey guys! I’ve played one real game in NSB as the Soviets so far and I wanted try out the new combat width. In the Great Game I’ve seen the guys building 15-width divisions and I created a 15-width inf and 30-width inf and tanks, but it seem that the Germans where just running over my lines with there weird AI divisions.Apr 17, 2022 · For example, as USSR most of the terrain is forest or plains so a 22 width is good and doesn't do badly in hills but performs poorly in urban and marsh. So if I have an Urban strong point to defend I could add a single 40 width with heavy tank to act as the lynch pin of the defence. Mostly, for SP it isn't worth worrying about combat width. Rather than recommend any one combat width, I’m going to say how the game calculates this stuff and let you pick what matters to you. HOI4 wiki on terrain width. You can see the various terrain widths in the table there. You can actually exceed the combat width by up to 16.5%. The penalty for doing so is: 2*(Excess width)/(Combat width)Even if the 40 Width don't win, they probably beat up several 10 Width Divisions inflicting a lot of casualties. Thats basically how Hoi4 combat works with a lot of additional modifiers.. That said, 10 width in No Supply Land fair a lot better, because Divisions with enough Supply always win. The combat width of the units is the sum of the width of their combat battalions. For example a simple 1936 infantry divisions made of 2 regiments 3 infantry battalion each …

I think that changed together with the Overstacking penalty reduction from 2 per combat width to 1,5 per combat width. Might have to check again in the files though. Even if …Best combat width in No Step Back - 2 to 50 all tested. He basically concludes that 10w spam inf to fill up armies (thus getting generals bonuses) is optimum before specialising for Armour etc.. I'm not sure he considers manpower though. I believe smaller armies take a greater % of casualties. ….

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If you actually do the testing, the 45 width division you claim is really good in your guide fails to beat 10 widths, 15 widths, 20 widths, and 21 widths when attacking. It also cannot defend against either 10 or 15 widths. This is done with 15% coordination for the 45 widths. 4.Yeah, it's still important. They changed a couple of things that made it less important. The biggest was that they changed the combat width allowed in different terrain types so that there wasn't an optimal width for all terrains. It has the same effect on combat that it did before but it’s not much trickier to perfect that effect on combat ...

40w for less casualties and deal more damage. For Soviet when you get the doctrine to reduce combat width, infantry can replace line artillery or special forces. I often concentrate the use of artillery in one division, 5 or 6 artillery... because when you stack soft attack over enemy 's defense points, each attack will deal 4x more damage.For example, I have noticed, that in early - mid game 21 combat width are working fine against Allies. Against German: it is more complicated, they like to do 27 combat width with some support. I throw against them 27 or 30 combat width divisions with more soft attack ant breakthrough thanks doctrines, support companies and army spirits.

lava runtz The Mass Assault doctrine provides a combat width reduction for infantry, which makes larger divisions sizes (by regiment) better when in the same combat width, at least for defense-focused divisions. There's no difference between a unit with 300 or 1000 soft attack if it's opponent has less than 300 defense. An attack value that beats defense …Picture this: You’re participating in an important race — and losing — when suddenly an outside force changes the momentum so that you have a chance to come out on top. Now, picture nearly winning a race when an outside force knocks you out... hallmark stars malecashnet com application Explanation: This template is suitable and designed to fight in desert or plains that give 90 combat width and 45 additional because 15 width is a great multiple for this situation. Future Tweaks: Add support anti-tank if you are at war against Germany or country that produces tanks. gas station near ogg airport When it comes to efficient space utilization, understanding the role of dimensions and width is crucial. Whether you are designing a new office layout or organizing your living space, getting the dimensions and width right can make a signif...Select a random division in question and it will be on the bottom of the middle column of stats. You will want a template that is generally either 20 or 40 width but so long as they are multiples of either 10, 20, or 40, it does not matter too much. You can run even smaller combat width provided you understand the consequences if you do so and ... eva air seating chartwndu 10 day forecastwcqm obits The first is to pack extra inf in and still be 19.2 or whatever width it is. This has the advantage of having beefier divisions with the same combat width. The second is to use the same amount of inf but leave it at 16 width. The advantage here is packing more divisions into a fight (80 = 4•20, or 80 = 5•16).When it comes to purchasing a new bed, one of the most important factors to consider is the size. And if you’re considering a king size bed, you’ll want to ensure that it fits perfectly in your bedroom while providing enough space for a com... wpial playoff football brackets Combat tactics provide damage, movement speed, and combat width modifiers in land battles . Tactics get re-selected every 12 [1] hours from a weighted list of all available tactics. The side having Initiative gets an increased chance to counter their enemy's tactic. If a tactic gets countered, all its effects are disabled.Admiral2Kolchak • 1 yr. ago. Purely statistically speaking 10 widths are the most optimal, however combat width is not as an important stat compared to earlier versions of the game. Generally speaking you are fine having any width between 10 and 45. There are some widths that aren’t to great however 23-25 isn’t the best and 32-38 is also ... mtd 5hp chipper shredderwhy do i keep seeing dead animalsap classes ranked by difficulty While each terrain has an ideal combat width to utilize, the most popular ones in HOI4, from lowest to highest, are 10, 15, 18, 21/25, and 41/45. The advantages of each combat width in HOI4 are as follows: 10: Best for garrisons and low-supply area.The more directions you attack from, the larger the front, and the less combat width matters. Urban terrain is typically isolated and can be surrounded (somewhat negating combat width). Marshes should always be avoided. Mountains are 75W + 25W / front (so use 15W or 25W divisions, always) In this condition, the following are the combat widths: